Library
Matrix Games Handbook
Play is the highest form of investigation

Dungeons & Dragons Player’s Handbook
The original role-playing game and pioneer of collaborative worldbuilding

The Guerrilla Filmmakers Handbook
A how-to-do manual for the independent in spirit

The Architect's Handbook of Professional Practice
On the surface, a book about architectural business management, but at is core, a thesis on values and culture.

Reality is Broken
A manifesto in support of the world-changing potential of games

Narrative Environments and Experience Design
A foundational text for an emerging spatial practice

The Cathedral & the Bazaar
A study of the codes and values of the open source movement

Dark Matter and Trojan Horses
Dan Hill builds a vocabulary for systems thinking in the built environment
