Books
A reading list for re-imagining architectural practice in the twenty-first century
A Pattern Language
A Pattern Language is an instruction manual for humanity, to build everything from small objects to entire towns and cities.

The Timeless Way of Building
Uncovering the elusive 'quality without a name' that is at the heart of all living environments.

Matrix Games Handbook
Play is the highest form of investigation

Dungeons & Dragons Player’s Handbook
The original role-playing game and pioneer of collaborative worldbuilding

The Guerrilla Filmmakers Handbook
A how-to-do manual for the independent in spirit

The Architect's Handbook of Professional Practice
On the surface, a book about architectural business management, but at is core, a thesis on values and culture.

Reality is Broken
A manifesto in support of the world-changing potential of games

Narrative Environments and Experience Design
A foundational text for an emerging spatial practice

The Cathedral & the Bazaar
A study of the codes and values of the open source movement

Dark Matter and Trojan Horses
Dan Hill builds a vocabulary for systems thinking in the built environment
