Books
A library of books that helps us to build new worlds (communication, interactive, maker, spatial & story departments); and experience the dimensions of those worlds (governance, economics, cultural influences & social relations).
Architecture Depends
Jeremy Till reintroduces architects to the real world

Architectural Practice: A Critical View
Robert Gutman lays out ten key challenges for the architectural profession, on the cusp of the millennium, but as relevant as ever today.

Crisis in Architecture
Passionate constructive criticism from someone who is not an architect, but who loves architecture

Assembling the Architect
Over the years, the role of architect has been fluid and in a constant state of play.

Architectural Intelligence
Architectural practitioners with a goldmine of ideas, exploited, for the most part, outside of the profession

Soft Architecture Machines
Groundbreaking developments, five decades ahead of their time, by The Architecture Machine Group

A Pattern Language
A Pattern Language is an instruction manual for humanity, to build everything from small objects to entire towns and cities.

The Timeless Way of Building
Uncovering the elusive 'quality without a name' that is at the heart of all living environments.

Matrix Games Handbook
Play is the highest form of investigation

Dungeons & Dragons Player’s Handbook
The original role-playing game and pioneer of collaborative worldbuilding
