The other kind of A.I.
Four architects who successfully expanded the definition of architecture and helped to shape the digital landscape
Matrix Games Handbook
Play is the highest form of investigation
Dungeons & Dragons Player’s Handbook
The original role-playing game and pioneer of collaborative worldbuilding
The Guerrilla Filmmakers Handbook
A how-to-do manual for the independent in spirit
The Architect's Handbook of Professional Practice
On the surface, a book about architectural business management, but at is core, a thesis on values and culture.
Spatial agency & decentralisation
An introduction to the connection between decentralised infrastructures and peer-to-peer empowerment.
Reality is Broken
A manifesto in support of the world-changing potential of games
Narrative Environments and Experience Design
A foundational text for an emerging spatial practice
The Cathedral & the Bazaar
A study of the codes and values of the open source movement
Dark Matter and Trojan Horses
Dan Hill builds a vocabulary for systems thinking in the built environment